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Re: The first nfz-Editor

Verfasst: Samstag 17. Juni 2006, 01:18
von broodje
Ohw, something went wrong with my last post, I was suddenly not logged in.

Anyway great thanks, I believe the crash bug when there a lot of vehicles in a fleet is also gone now. Now I only have to test if I can ad a vehicle fleet in the middle of the vehicle fleet row. (the saved data used to be corrupted then)

Daan

Re: The first nfz-Editor

Verfasst: Sonntag 25. Juni 2006, 19:47
von Sascha Claus
Hello,

i just tried to continue my work on the famous 03 locos, but the NFZ editor ran into an infinite loop (or something similiar) while opening the file. [img]icon_sad.gif[/img]

Re: The first nfz-Editor

Verfasst: Sonntag 25. Juni 2006, 20:34
von Jan Eisold
<table width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> <td><span class="genmed">Zitat:</span></td></tr><tr><td class="quote">Hello,

i just tried to continue my work on the famous 03 locos, but the NFZ editor ran into an infinite loop (or something similiar) while opening the file. [img]icon_sad.gif[/img]</tr></td></table>
Well, in version 1.5 I had a smiliar problem: I tried to import ufg/uzz-files using the "open" function (I know this is not the way those files should be imported [img]icon_wink.gif[/img] ) and the editor also ran into an infinite loop. I tried again and again with the same result until I "found" the import function. Perhaps it would be usefull to install some kind of check so the program recognizes the fact that a user is trying to import ufg/uzz-files using the normal open function ?

Greats,
Jan

Re: The first nfz-Editor

Verfasst: Montag 21. August 2006, 18:47
von Gast
Bug: If no infotext is saved, the Editor cannot open the file.

Reproduce: Delete the default text, save the file, close. Program hangs using 100% CPU when you try to re-open that file.

Workaround: Hex editor to insert something before the first byte of the file.

It's worth noting that BAHN itself has no trouble using the file for user-defined graphics.

Re: The first nfz-Editor

Verfasst: Samstag 11. November 2006, 22:05
von Heiko Schneider
Hello,

since today the new version 1.7Beta2 of the nfz-editor from http://bahn.mosfont.ru/exe/nfz.php?en=1 is prepared for you to download. Thanks to Alexander Konov for the program and Thomas Breier for the translation of the german language file.


Heiko

Re: The first nfz-Editor

Verfasst: Freitag 24. November 2006, 19:27
von Alexander S. Konov
New version of the program is available since today: NFZ Editor 1.7. You can dowload it from http://bahn.mosfont.ru/exe/nfz.php?en=1.

Re: The first nfz-Editor

Verfasst: Sonntag 3. Dezember 2006, 12:48
von Sander Fondse
@All,

ich habe eine Fehler entdeckt, und meine Datei Mercedes NL ist dadurch wech. Ich habe einen Back-Up, aber ich habe doch 10 neue Busse verlohren. [img]icon_cry.gif[/img]

NFZ (wohl der Beta als der Version 1.7) will der Datei nicht öffnen. Er sagt : Fehler in ........ suche in Adresse ........ )

Meinen Datei ist jetzt Wartlos inklusiv 5 Stunden Arbeit. [img]icon_sad.gif[/img]

Auch Bahn will der Datei nicht mehr öffnen, sodass ich die Busse auch nicht mehr in Bahn nutzen kann.

Hat jemand einen Idee, es zu lösen?

Re: The first nfz-Editor

Verfasst: Sonntag 3. Dezember 2006, 13:24
von Maik
<table width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> <td><span class="genmed">Zitat:</span></td></tr><tr><td class="quote">@All,

ich habe eine Fehler entdeckt, und meine Datei Mercedes NL ist dadurch wech. Ich habe einen Back-Up, aber ich habe doch 10 neue Busse verlohren. [img]icon_cry.gif[/img]

NFZ (wohl der Beta als der Version 1.7) will der Datei nicht öffnen. Er sagt : Fehler in ........ suche in Adresse ........ )

Meinen Datei ist jetzt Wartlos inklusiv 5 Stunden Arbeit. [img]icon_sad.gif[/img]

Auch Bahn will der Datei nicht mehr öffnen, sodass ich die Busse auch nicht mehr in Bahn nutzen kann.

Hat jemand einen Idee, es zu lösen?
</tr></td></table>

This is an English topic, so I try to translate it into English:

"@all,
because of a mistake I found my file "Mercedes NL" got lost, but although I had a back-up ten new buses got lost irretrievable.
NFZ (the Beta and V1.7) won't open the file. It says: "Failure in ...... looking at adress...."
My file is worthless, inclusive the 5 hours of work.
Even BAHN won't open the file anymore, so I can't use the buses in BAHN.
Does anyone has an idea how to solve the problem?"


If I got the main points of Sander wrong, please correct me

Re: The first nfz-Editor

Verfasst: Sonntag 3. Dezember 2006, 13:59
von Sander Fondse
Ok, Maik,

everything is ok in the Translation. But it is still that my work is lost. I found 1 probable cause. I had Lengthent 1 of the vehicle fleet's names. It was to long, but can that cause the failure ?

Re: The first nfz-Editor

Verfasst: Sonntag 3. Dezember 2006, 14:18
von micha88
<table width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> <td><span class="genmed">Zitat:</span></td></tr><tr><td class="quote">everything is ok in the Translation. But it is still that my work is lost. I found 1 probable cause. I had Lengthent 1 of the vehicle fleet's names. It was to long, but can that cause the failure ?</tr></td></table>
Yes, this should be the reason. Alexander said, that he fixed this problem in 1.7, so no files should be corupted by this version...

I'll try to make a small program which fixes these files

Re: The first nfz-Editor

Verfasst: Sonntag 3. Dezember 2006, 14:37
von Sander Fondse
@Micha:

ich werde dir das Originale (ohne der 10 Busse) und der neue (nur 1KB große) Datei schicken. Dann kannst du denn Programm testen erst es fertig ist.

Re: The first nfz-Editor

Verfasst: Dienstag 5. Dezember 2006, 19:57
von Alexander S. Konov
<table width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> <td><span class="genmed">Zitat:</span></td></tr><tr><td class="quote">But it is still that my work is lost. I found 1 probable cause. I had Lengthent 1 of the vehicle fleet's names. It was to long, but can that cause the failure ?</tr></td></table>
I am sorry for this error. Could you send this wrong file to me on the e-mail published in "readme.txt" file, so I will test my Editor for preventing this problems in future? And, of course, I will correct this file and return it to you!

Re: The first nfz-Editor

Verfasst: Freitag 8. Dezember 2006, 08:18
von Sander Fondse
@Alexander

Ich weiss nicht ob Micha das Datei schon durchgeschickt hat, aber ich werde es Heute nochmals rund 19-20:00 schicken, falls du es noch nicht hast.

I don't know if Micha allready send you the file, but I will send it again this evening around 19:00, in case you don't have it allready.

Re: The first nfz-Editor

Verfasst: Mittwoch 13. Dezember 2006, 14:29
von Alexander S. Konov
NFZ Editor 2.0 Beta1 is available since today. It can be downloaded from http://bahn.mosfont.ru/exe/nfz.php?en=1.

The main change is that Editor now supports Zoom2 graphics too. There is onle one restriction - it is not possible to edit stand-alone FZZ files (without NFZ file).

All known bugs are fixed. Program now works under Windows 98 again (version 1.7 did not).

Re: The first nfz-Editor

Verfasst: Mittwoch 13. Dezember 2006, 16:49
von micha88
<table width="90%" cellspacing="1" cellpadding="3" border="0" align="center"><tr> <td><span class="genmed">Zitat:</span></td></tr><tr><td class="quote">NFZ Editor 2.0 Beta1 is available since today. It can be downloaded from http://bahn.mosfont.ru/exe/nfz.php?en=1.

The main change is that Editor now supports Zoom2 graphics too. There is onle one restriction - it is not possible to edit stand-alone FZZ files (without NFZ file).

All known bugs are fixed. Program now works under Windows 98 again (version 1.7 did not).</tr></td></table>
[img]icon_biggrin.gif[/img] It's really great! Thanks!

Some things I noticed:
* When I cut/delete vehicles, the corresponding Zoom2-File is not deleted.
* When I deselect "Zoom2 graphics", the Zoom2-File is not deleted.
* When I insert a vehicle, for the vehicles after it, the corresponding Zoom2-Files are copied to the new name, but the old ones remain.